The following is a “Choose Your Own Adventure” style guide for Burly Men at Sea. We felt that this format would be the easiest to navigate both for finding new choices and finding your spot in any given story line to progress the way you want. There are a multitude of areas you will visit in your adventures:
Area 1: Inside the Whale
Area 2: Whirlpool
Area 3: Behemoth’s Sanctuary
Area 4: River Styx
Area 5: Siren’s Lair
Area 6: Cave of Will ‘O Wisps
Area 7: Kraken
Area 8: Leviathan
Area 9: Selkie Territory
Area 10: Music’s Abode
Area 11: Sea Creature
You will always begin in side the whale. Use your choices to follow this guide from area to area and unlock all the adventures to fill a full shelf.
Area 1: Inside the Whale
Option A: Stay with the nymphs. Proceed to Area 3: Behemoth’s Sanctuary
Option B: Leave with floatation devices. Proceed to Area 4: River Styx
Option C: Leave without floatation devices. Proceed to Area 7: Kraken
Area 2: Whirlpool
Option A: Allow burly men to descend the whirlpool fully. Proceed to Area 11: Sea Creature
Option B: Close the vortex.
Area 3: Behemoth’s Sanctuary
Option A: Click the “flower” and encourage the Behemoth to acquire another. Escape. Proceed to Area 5: Siren’s Lair
Option B: Attempt to leave. Proceed to Area 8: Leviathan
Area 4: River Styx
Option A: Win the race. Proceed to Area 2; Whirlpool
Option B: Lose the race. Proceed to Area 6: Cave of Will O’ Wisps
Area 5: Siren’s Lair
Option A: Close the window. Proceed to Area 11: Sea Creature
Option B: Expand the window. Proceed to Area 11: Sea Creature
Area 6: Cave of Will O’ Wisps
Option A: Follow the wisp left. Proceed to Area 11: Sea Creature
Option B: Follow the wisp right. Proceed to Area 11: Sea Creature
Area 7: Kraken
Option A: Grab tentacles. Proceed to Area 10: Music’s Abode
Option B: Grab only tentacles that snatch a burly man three times. Proceed to Area 9: Selkie Territory
Area 8: Leviathan
Option A: Close jaws. Proceed to Area 11: Sea Creature
Option B: Open jaws all the way. Proceed to Area 11: Sea Creature
Area 9: Selkie Territory
Option A: Swim quickly. Proceed to Area 11: Sea Creature
Option B: Swim slowly. Proceed to Area 11: Sea Creature
Area 10: Music’s Abode
Option A: Leave on the raft. Proceed to Area 11: Sea Creature
Option B: Refuse to leave. Proceed to Area 11: Sea Creature
Area 11: Sea Creature
You have reached the end of an adventure. Whether you made it home safely, became lost at sea, or drowned, you will be returned home. Find your boat and set sail again to find a new adventure.